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This data represents the cost to run a nationally competitive effort (win a Majors race or be in the top 5 at the SCCA Runoffs). Not a cost-is-no-object car, but a very good car. In some classes this is usual (FE2 for example), while in others less common (SM). In many classes you can buy and operate a car mid-pack at Regional races for significantly less than the numbers here.
A session is defined as 25 minutes on track.
A weekend is defined as eight sessions: three practice sessions on Friday; practice, qualifying, and race on Saturday; and qualifying and race on Sunday; for a total of 3:20 time on track.
A full season is defined as eight weekends; for a total of 26:40 time on track in a year.
Operational cost is the cost of tires + engine + gearbox + fuel + brake pads + chain. These are only the major, predictable costs to operate the car during the event. There will be other smaller operational costs (changing engine oil, brake fluid, etc.), plus longer-term maintenance costs as items wear out, plus unpredictable costs due to damage, plus other weekend costs such as event entry fees, towing to the track, hotel, food, and so on. Total cost of racing, including depreciation of the car’s value, over a long term (a number of years) divided by number of weekends raced, will be significantly higher than this per-weekend operational cost. The numbers above are intended to be useful in comparing classes, and should not be construed as the total costs of a weekend of racing.
Engine and gearbox scenario: you have a pro-built nationally competitive engine and gearbox (cost was part of the purchase price listed). It produces this power for some amount of time, and then starts to fall off, and at some point is no longer competitive. You take that engine back to the pro builder, who does whatever is necessary for that particular engine (some classes more, some less) to make it competitive again. How much does that cost and for how hours on track will it be competitive?
The discussion from the FV community is