Originally Posted by
Eric Little
First, thanks for the dropbox version of this. I installed it and I like it a lot. Finally a car that handles more like I would expect. It could be my setup (I am on an old Momo wheel) but even the Skippy car is more than two handfuls to drive. The only element I do not find very real is the amount of trail braking needed. Do the 2 litre cars really drive like that? In the FF, if I was that hard on the brakes at turn in, I would be viewing the cars behind me very clearly very quickly. I am more inclined to brake hard in a straight line and get back in the power just after turn in to get the weight transfer to stick the back end. I cannot imagine that the downforce, particularly in a slow corner, can overcome the huge weight transfer of braking.
Okay, the other reason I like this mod is it has the recent drivers. This includes Dakota Dickerson. I have raced with Dakota. To be more precise, I was on the track when Dakota was also on the track and someone threw a green. From that point it was more driving, watching, and wondering, "how the *&%$ is he that fast?" I like the indycar mod for the similar reasons. It has Charlie Kimbal's car. I started in karts when he was a junior driver running at the club and regional level. I also worked corner's for the club and learned a lot just watching him in his pre-teen years.
The other thing those two have in common is that they are two of the nicest people you will ever meet. After an unfortunate incident that left my Swift with only three corners, while I went to the principal's office, Dakota volunteered to load my car on the trailer along with a bunch of other FF drivers and crew. I never asked, he just jumped in and did it. Was gone before I could get back and say thanks.
If you set up an Apexspeed league with this mod, count me in.
Eric Little