Originally Posted by
skt
Hi Clint,
Just a few questions on how you're using the simulator with regard to mindset. I've driven quite a few different sim setups, from console/PC game stuff to full on hexapod or translational base professional OEM rigs, and while I agree there is a lot that can be gained from them I am curious if you, or others, have the same experience using them or if you and the rest of the sim community employ some technique I'm not familiar with.
For me the sim is most helpful if I've physically been to that track before. If I haven't, and I'm trying to learn a track before going there which I've done a few times, I don't pick up on the level of detail for reference points as I do in real life. The tracks we use on the OEM rigs are full on laser scanned maps similar to R-Factor and i-Racing, so much of the detail for cracks in the surface, curbs, paint, and all those other things that I use in real racing are there, but for some reason I don't pick up on them in the sim. Interestingly if a map is old, and a curb has been added, it doesn't bother me at all when going from the sim to real life. But if I go from the actual track to the simulator it's really annoying.
If I go to the simulator and I've been to that track physically I can immediately pick out my references and then improve/modify my line to try different things, many of which work when returning to the track later. For instance the downhill left hander right before Hog Pen at VIR is an interesting tradeoff corner in a Mustang that runs fastest if you come across it a certain way and bicycle the LH side over the absolute top of the curbing. This allows you to carry a lot of speed and puts you on a trajectory into Hogpen where you can get on the throttle relatively early and shallow for the best exit over the LH curbing on the way out (depends on power/grip whether this is the best line). I experimented a little with this in real life (which usually involves a lot of parts changes and other stuff so the focus isn't on lap optimization) and then refined the exact points in the sim later. Then the next time I was at VIR what I had done in the sim worked. However there is very little chance I would have gotten to the same place with the simulator only as I wouldn't have the internal resolution in my mental map that I get from the real track.
So after a super long description, I think what I'm asking is whether you, or anyone in the sim community, does anything like very slow scouting laps for establishing reference points or has the same issue I do? Do you have the same experience between tracks you know and ones you don't? For tracks I don't know the simulator is good for learning the sequence of turns, but that's about it. Maybe saves a session, if that. I pick up tracks pretty quickly in real life so maybe others' experiences are different.
Steve